Week 2: Session 2

Looping, Data Structures, and Functions

Activity 1: Review Week 2 Session 1

  • Variables

  • Decision making in a program

  • Logical operators

  • Logical expresssions

Activity 2: Demo how to create a guessing game Challenge that uses Looping

Identify sections of the Adventure Game framework that loop. Show

  • how the loop is intiated

  • what keeps it going

  • how the loop is terminated

Activity 3: Make a Flow chart

Flow charts are used when designing code

Activity 4: Write code for loops

Code sample for while loop

Break out of a while loop early

An infinite while loop - it runs forever - it has nothing to stop it

Exercise:

  • Write a flow chart for a for loop

  • Create a while loop

  • Create a for loop

  • Describe the difference between a for loop and a while loop

Activity 5: Python Data Structures

List: an ordered structure

List: can be accessed by number and numbers start at 0

What animal get's printed with this instruction? What do "square brackets" do?

Dictionary: "key:value"

Data is created by enclosing in "curly braces" and accessed by "square brackets"

You can loop through all the values in a dictionary but you can't count on the order

You can create a list of dictionary items, Is it OK to use single quotes or double quotes when creating dictionaries?

Why do I need 2 "for" loops to do the following? What is the output?

Activity 6: Functions

Functions help to organize code and prevent duplicating code through the program. A function is a named chunk of code that can be called from another section of the program. It can define parameters which are variables that will be passed to it when called. Functions can also return values.

We'll do exercises in which we write and call functions withparametersandreturnvalues. For example we can write a function that takes two numbers, adds them together and returns the sum. We'll also incorporate functions into the code we write for the Challenge.

Exercise:

  • Create and call a function that has no parameters and returns nothing

  • Create and call a function that has parameters and returns a value

  • Create a function that:

    • accepts a number number as a parameter

    • uses the parameter to initialize a loop

    • return the value of the number at the end of the loop

Activity 6: Write a Challenge for the game

For example

Activity 7: Write a Challenge for the Game that uses Looping and Functions

Last updated